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Archive for September, 2004


08/09/2004

September 8th, 2004 / 1 Comment »

Interview with Philip Galanter, Generative art is as old as art

The generative systems we create as artists are far simpler than the systems we encounter in everyday life. But by creating these comparatively minimal systems we can discover truths about the world that might otherwise be masked by the relative chaos of the day to day… From the point of view of the audience, however, the generative process was over by the time the work was presented.

It was as if I was showing animal skeletons or dinosaur bones and asking the audience to imagine what it was like when these creatures were walking the earth. Now I am trying to create systems that reveal themselves as processes before the audience. Metaphorically, I want to show living breathing animals and not just bones.

His paper What is Generative Art? Complexity Theory as a Context for Art Theory. His site also has a great Generative Art links page.



07/09/2004

September 7th, 2004 / 1 Comment »

runme.org - “Say it with sortware art!” Lots to see and do here.



07/09/2004

September 7th, 2004 / 1 Comment »


07/09/2004

September 7th, 2004 / 2 Comments »

JavE is a graphics editor for drawing ASCII images. I’m sure all those crazy ASCII purists (you know who you are!) would hate it.



06/09/2004

September 6th, 2004 / 2 Comments »

Gnews2RSS, an experimental convertor that takes a Google News search and turns it into RSS. Perfect for scraping.



05/09/2004

September 5th, 2004 / 1 Comment »

The Words Speakers Use, a visualisation of frequency of words used at DNC/RNC.



02/09/2004

September 2nd, 2004 / 1 Comment »

100luz



02/09/2004

September 2nd, 2004 / 2 Comments »

Glitch Art:



01/09/2004

September 1st, 2004 / 1 Comment »

Software Art After Programming



01/09/2004

September 1st, 2004 / 1 Comment »

Software Structures, an investigation into whether the history of conceptual art is relevant to software art, beginning with reproductions of the work of Sol LeWitt.

Twenty-six pieces of software derived from these structures were written to isolate different components of software structures including interpretation, material, and process. For each, you may view the software, source code, and comments.