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	<title>Comments on: Mapmaking and the archeology of the future</title>
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		<title>By: Lal</title>
		<link>http://blog.thoughtwax.com/2006/01/mapmaking-and-the-archeology-of-the-future/comment-page-1#comment-43449</link>
		<dc:creator>Lal</dc:creator>
		<pubDate>Tue, 27 Mar 2007 00:16:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=175#comment-43449</guid>
		<description>There is a hugh lot of information (if u have it) that can be integrated thru GIS but very little evidence within the consumer space.

 I expect this 2 change in the next few years as more of this &quot;open&quot; data becomes available (similiar 2 the way Google restarted the mapping &#039;value&#039; craze.</description>
		<content:encoded><![CDATA[<p>There is a hugh lot of information (if u have it) that can be integrated thru GIS but very little evidence within the consumer space.</p>
<p> I expect this 2 change in the next few years as more of this &#8220;open&#8221; data becomes available (similiar 2 the way Google restarted the mapping &#8216;value&#8217; craze.</p>
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		<title>By: blog.thoughtwax.com &#187; What next for online gaming?</title>
		<link>http://blog.thoughtwax.com/2006/01/mapmaking-and-the-archeology-of-the-future/comment-page-1#comment-7151</link>
		<dc:creator>blog.thoughtwax.com &#187; What next for online gaming?</dc:creator>
		<pubDate>Sun, 09 Jul 2006 11:26:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=175#comment-7151</guid>
		<description>[...] In traditional character-based games, the avatar is presented as the centre of the world, with the environment revolving around him. When I command my character to turn to the right, he doesn&#8217;t actually move to the right on screen: the whole world moves to the left. A rather medieval view of things. [...]</description>
		<content:encoded><![CDATA[<p>[...] In traditional character-based games, the avatar is presented as the centre of the world, with the environment revolving around him. When I command my character to turn to the right, he doesn&#8217;t actually move to the right on screen: the whole world moves to the left. A rather medieval view of things. [...]</p>
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		<title>By: Emmet</title>
		<link>http://blog.thoughtwax.com/2006/01/mapmaking-and-the-archeology-of-the-future/comment-page-1#comment-329</link>
		<dc:creator>Emmet</dc:creator>
		<pubDate>Sun, 05 Feb 2006 11:32:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=175#comment-329</guid>
		<description>You&#039;re right John, the second map is of downtown Los Angeles, not Edinburgh. I just used it as an example to illustrate the changing approaches to mapping in general.</description>
		<content:encoded><![CDATA[<p>You&#8217;re right John, the second map is of downtown Los Angeles, not Edinburgh. I just used it as an example to illustrate the changing approaches to mapping in general.</p>
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		<title>By: John Handelaar</title>
		<link>http://blog.thoughtwax.com/2006/01/mapmaking-and-the-archeology-of-the-future/comment-page-1#comment-328</link>
		<dc:creator>John Handelaar</dc:creator>
		<pubDate>Sun, 05 Feb 2006 03:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=175#comment-328</guid>
		<description>That&#039;s not the same place in the second map.  MSN doesn&#039;t have anything like that sort of resolution for Scotland.

Sure you didn&#039;t hit Edinburgh, Indiana by mistake?</description>
		<content:encoded><![CDATA[<p>That&#8217;s not the same place in the second map.  MSN doesn&#8217;t have anything like that sort of resolution for Scotland.</p>
<p>Sure you didn&#8217;t hit Edinburgh, Indiana by mistake?</p>
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		<title>By: Matt</title>
		<link>http://blog.thoughtwax.com/2006/01/mapmaking-and-the-archeology-of-the-future/comment-page-1#comment-321</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 31 Jan 2006 15:29:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=175#comment-321</guid>
		<description>Great post. I completely agree you, maps always seem to be underestimated in their power. Reminds me of a couple of quotes: 
“Geography (at the level of semiotics) is a powerful and persuasive language in masking difference and producing unity.” 
(Rogoff, Tera Infirma, 2000) 
and
“However objective they may appear, maps do have a point of view, and that is one of privileged super-human sight, of safe distance and of omniscience. The mapmaker charts an entire field of vision, an entire world, and in doing so he (yes he) plays God. Whether you are beholding the map as a viewer or charting it as the cartographer, you rule the world before you, you control it, and, in putting everything in its place, you substitute a global whole established through pictorial arrangement for an actual dynamic engagement with individual elements and entities … [But] viewing the world as a map eliminates time, focuses disproportionately on space and dehumanizes life … What gets lost in this focus on mapping is the view of the world from the ground: lived experience”

Coco Fusco, Questioning the Frame: Thoughts about maps and spatial logic in the global present, In These Times, December 14, 2004</description>
		<content:encoded><![CDATA[<p>Great post. I completely agree you, maps always seem to be underestimated in their power. Reminds me of a couple of quotes:<br />
“Geography (at the level of semiotics) is a powerful and persuasive language in masking difference and producing unity.”<br />
(Rogoff, Tera Infirma, 2000)<br />
and<br />
“However objective they may appear, maps do have a point of view, and that is one of privileged super-human sight, of safe distance and of omniscience. The mapmaker charts an entire field of vision, an entire world, and in doing so he (yes he) plays God. Whether you are beholding the map as a viewer or charting it as the cartographer, you rule the world before you, you control it, and, in putting everything in its place, you substitute a global whole established through pictorial arrangement for an actual dynamic engagement with individual elements and entities … [But] viewing the world as a map eliminates time, focuses disproportionately on space and dehumanizes life … What gets lost in this focus on mapping is the view of the world from the ground: lived experience”</p>
<p>Coco Fusco, Questioning the Frame: Thoughts about maps and spatial logic in the global present, In These Times, December 14, 2004</p>
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