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	<title>Comments on: Interface nostalgia</title>
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		<title>By: Flower Delivery Dublin</title>
		<link>http://blog.thoughtwax.com/2009/07/interface-nostalgia/comment-page-1#comment-181553</link>
		<dc:creator>Flower Delivery Dublin</dc:creator>
		<pubDate>Wed, 14 Jul 2010 03:53:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=694#comment-181553</guid>
		<description>This post brought back some memories for me.

Thanks,
My Flower Delivery</description>
		<content:encoded><![CDATA[<p>This post brought back some memories for me.</p>
<p>Thanks,<br />
My Flower Delivery</p>
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		<title>By: Greg J. Smith</title>
		<link>http://blog.thoughtwax.com/2009/07/interface-nostalgia/comment-page-1#comment-145906</link>
		<dc:creator>Greg J. Smith</dc:creator>
		<pubDate>Sun, 06 Sep 2009 07:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=694#comment-145906</guid>
		<description>Hah! My &lt;a href=&quot;http://serialconsign.com/2009/08/nested-interfaces&quot; rel=&quot;nofollow&quot;&gt;impression&lt;/a&gt; of the game was also very much driven by a fascination with the &quot;interface within an interface&quot;.</description>
		<content:encoded><![CDATA[<p>Hah! My <a href="http://serialconsign.com/2009/08/nested-interfaces" rel="nofollow">impression</a> of the game was also very much driven by a fascination with the &#8220;interface within an interface&#8221;.</p>
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		<title>By: emmetc</title>
		<link>http://blog.thoughtwax.com/2009/07/interface-nostalgia/comment-page-1#comment-143398</link>
		<dc:creator>emmetc</dc:creator>
		<pubDate>Sat, 01 Aug 2009 19:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=694#comment-143398</guid>
		<description>@Kevin Never even heard of that game.

The funny thing about older games, I think, and the reason that maybe they give rise to a bit of sentimentality is that everyone has a pretty personal and unique history of videogames. Especially in the days of early PC games, a lot of what you got to play depended on schoolyard swapping between friends. Games that were major early touchstones for me and my friends (like, say, Aldo&#039;s Adventure and King&#039;s Quest) are virtually unknown to most other people my age today. The bootlegging scene dictated what you were exposed to back then.

You&#039;ll never find that with movies from our youth. Everyone saw E.T., and it was an absolutely fantastic movie, as good as any child could hope to see. But I don&#039;t know many people who are all that fussed about actively remembering E.T. as adults. Most people who watched movies in the early 80s don&#039;t go on the internet to download a movie (that they can only watch via some obscure hard-to-install emulator) from their youth because there&#039;s nothing especially interesting about reliving something that everyone else also experienced.

Likewise, I don&#039;t think you&#039;re going to have people reminiscing about Halo twenty years from now. Since games became mainstream and marketed in a big way, their relationship to individuals have changed. There are good and bad outcomes of this: games today are much &lt;em&gt;better&lt;/em&gt; than they ever were and more culturally significant, but the scene isn&#039;t punk like it used to be. The subcultures became subsumed into the mainstream, and as everybody knows, popularity is a clear sign it&#039;s time to find something else to invest yourself in. Not as a faker street cred thing, but it&#039;s harder to have affection for something that is less than terrific unless you got there early enough for even that mediocre offering to be incredibly exciting.

I guess what I&#039;m saying is, I prefer their earlier stuff.</description>
		<content:encoded><![CDATA[<p>@Kevin Never even heard of that game.</p>
<p>The funny thing about older games, I think, and the reason that maybe they give rise to a bit of sentimentality is that everyone has a pretty personal and unique history of videogames. Especially in the days of early PC games, a lot of what you got to play depended on schoolyard swapping between friends. Games that were major early touchstones for me and my friends (like, say, Aldo&#8217;s Adventure and King&#8217;s Quest) are virtually unknown to most other people my age today. The bootlegging scene dictated what you were exposed to back then.</p>
<p>You&#8217;ll never find that with movies from our youth. Everyone saw E.T., and it was an absolutely fantastic movie, as good as any child could hope to see. But I don&#8217;t know many people who are all that fussed about actively remembering E.T. as adults. Most people who watched movies in the early 80s don&#8217;t go on the internet to download a movie (that they can only watch via some obscure hard-to-install emulator) from their youth because there&#8217;s nothing especially interesting about reliving something that everyone else also experienced.</p>
<p>Likewise, I don&#8217;t think you&#8217;re going to have people reminiscing about Halo twenty years from now. Since games became mainstream and marketed in a big way, their relationship to individuals have changed. There are good and bad outcomes of this: games today are much <em>better</em> than they ever were and more culturally significant, but the scene isn&#8217;t punk like it used to be. The subcultures became subsumed into the mainstream, and as everybody knows, popularity is a clear sign it&#8217;s time to find something else to invest yourself in. Not as a faker street cred thing, but it&#8217;s harder to have affection for something that is less than terrific unless you got there early enough for even that mediocre offering to be incredibly exciting.</p>
<p>I guess what I&#8217;m saying is, I prefer their earlier stuff.</p>
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		<title>By: Kevin</title>
		<link>http://blog.thoughtwax.com/2009/07/interface-nostalgia/comment-page-1#comment-143377</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Sat, 01 Aug 2009 01:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=694#comment-143377</guid>
		<description>I know you went to school in Galway so most of your memories are probably of having to walk barefoot to school and bring a sod of turf to keep the fire going but did you ever have a BBC Micro computer at school and paly this game?
http://en.wikipedia.org/wiki/Granny&#039;s_Garden</description>
		<content:encoded><![CDATA[<p>I know you went to school in Galway so most of your memories are probably of having to walk barefoot to school and bring a sod of turf to keep the fire going but did you ever have a BBC Micro computer at school and paly this game?<br />
<a href="http://en.wikipedia.org/wiki/Granny" rel="nofollow">http://en.wikipedia.org/wiki/Granny</a>&#8217;s_Garden</p>
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		<title>By: Tom Armitage</title>
		<link>http://blog.thoughtwax.com/2009/07/interface-nostalgia/comment-page-1#comment-143231</link>
		<dc:creator>Tom Armitage</dc:creator>
		<pubDate>Wed, 29 Jul 2009 13:28:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thoughtwax.com/?p=694#comment-143231</guid>
		<description>They do it on the 360 version, too.

What amuses me is that you miss some gags - you no longer get the flashing &quot;ADVERTISEMENT&quot; at the bottom when you talk to the &quot;&lt;i&gt;Ask Me About LOOM!&lt;/i&gt;&quot; guy, and to be honest, most modern gamers might have forgotten Loom anyway. But it felt like something missing. Otherwise: much to be commended.

I do like the newer music, though.</description>
		<content:encoded><![CDATA[<p>They do it on the 360 version, too.</p>
<p>What amuses me is that you miss some gags &#8211; you no longer get the flashing &#8220;ADVERTISEMENT&#8221; at the bottom when you talk to the &#8220;<i>Ask Me About LOOM!</i>&#8221; guy, and to be honest, most modern gamers might have forgotten Loom anyway. But it felt like something missing. Otherwise: much to be commended.</p>
<p>I do like the newer music, though.</p>
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